December’s “Festive Light of the Gods” skin transforms your candelabra into a lovely spinning festive decoration, just in time for the holidays! Available through the month of December in the Marks Shop at any settlement token, this skin can be applied to any candelabra to give it a unique and fancy look!
Today’s update introduces the Cartography Skill to the world of Wurm Online, so pack up those range poles and dioptras and get ready to map it all out! To learn more about Cartography, click the image below:
Fix: We have corrected the bundle prices to be the same as the web shop inside the steam shop. We are currently considering options for how we can make this right for those who paid extra for those bundles on steam during this period.
New: Added the “kick” option to Sigvard to make him stop talking. You can apologize to get him to talk to you again.
New: New title has been added for 100 skill in Metallurgy. Congrats Hvergi!
Change: Updated the LWJGL version the client uses to hopefully help with stability issues.
Bugfix: Fixed text spacing for settings window sliders.
Bugfix: Fixed camera vibrating while in “Steer mount towards camera” mode.
New: Holding alt while in “Steer mount towards camera” mode will let you look around without the mount/vehicle steering.
Bugfix: A tamed creature will no longer lose its pregnancy status by going offline with its player.
Bugfix: More fire and light related fixes
Kilns and smelters will no longer leave behind duplicate fire effects when the fire goes out.
Fixed a small inconsistency in the colours of some lights under some circumstances, such as lighting the item and then pushing or placing it.
Refueling a fire at low fuel levels will now work properly instead of sending a message that the fire is not lit (even though it is).
The recently-introduced dynamic furnace lights used for ovens, forges, and smelters will once again have flickering and sound like other fires.
Various minor changes to address some inconsistencies with how lighting is added to or removed from items. This should fix any remaining cases of items leaving lighting effects behind even after being snuffed/extinguished for any reason.
Turning an item that is placed on another item will no longer cause it to lose its light effects or colour.
Bugfix: Skill journal tiers will now be visible immediately when getting 20 in a related skill, instead of being invisible until the next login.
Change: Flaming skulls will now be fueled by candles, like candelabras, and will decay if left off-deed.
Bugfix: You can no longer drag items into the main bulk container unit (excluding shelves).
November’s Monthly Skin!
November’s “Sigvard’s Wrath” skin delivers bone-chilling fear to all of your enemies! Available through the month of November in the Marks Shop at any settlement token, this skin can be applied to any Huge Axe to give it a unique and fancy look!
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.