Color components that are equal in each dye will never be changed in the result. In other words, two dyes with the same amount of red will result in mixed dye with that same amount of red regardless of quality level.
Color components that are not equal in each dye will always result in a change in the final product, rounding toward grey (128). In other words, if 1g of RGB 200,200,200 dye is mixed into 10,000L of RGB 1,1,1 dye, the resulting dye will be RGB 2,2,2. This is a special case only applied when the change would have otherwise rounded to nothing, such as when mixing vastly different quantities of dye.
Color mixing is rounded to whole values later in the calculation, resulting in increased accuracy of mixing in certain cases.
October’s “Seeker’s Lantern” skin will light up your world with a whole new style. Perfect to carry around as a light source, or to use as decor! Available through the month of October in the Marks Shop at any settlement token, this skin can be applied to a lantern to give it a unique and fancy look.
Hello, Wurmians! We know you have all been patiently awaiting the release of the Northern Isles maps. Well, the time has finally come! The original maps for Harmony, Melody, Cadence, and Defiance are now up for your viewing pleasure. Click here to check them out!
This month, you can feel like a nautical legend with the Trident skin! Available through the month of June in the Marks Shop at any settlement token, this skin can be used on metal spears to turn them into a triple pointed trident.
New: Added examine messages for creatures eating out of pet bowls and searching the area for food
Examining a creature in an enclosure will show what containers it will eat from.
Change: Changes to Inspect Animal
You can now use “Inspect animal” on any creature, as long as you have over 10 Animal Husbandry.
The window will now also show the gender of the animal, colour, and parent names.
Change: Horses are now much more likely to pass on the colour of one of their parents.
Change: Name of parents of a creature will not show their age in the name displayed on Examine or in Inspect Animal. This only applies to cases where the parents are dead or on another server.
Change: Creatures will now only eat out of selected containers
Current containers that creatures can eat from when in an enclosure: Feeding Trough, Hitching Post, Small Bucket, Pet Bowl, Pottery Bowl
Creatures not in an enclosure can eat from an outdoor pet bowl, but will not eat from the others listed above
Change: Changes to Hay and Hay Production
Hay item sizes are now 4x heavier
Hay destruction in winter will be prevented
Hay tiles becoming dirt tiles will be prevented
Bugfix: Animals should no longer be able to travel through doors when looking for food.
Bugfix: Animals should now, once again eat out of hitching posts when they are hitched.
Bugfix: Animals will no longer continue to eat out of containers after moving the container to inventory.
Bugfix: Animals will now travel a maximum of 5 tiles for food. Animals will only travel for food if inside an enclosure, or in range of an outdoor pet bowl.
Bugfix: Pet bowl fixes
Sell value of the item has been lowered
Bugfix: Sheep model will now properly update to “fluffy” when it becomes able to be shorn
Bugfix: Feeding containers will now show the correct model when empty
Bugfix: Fixed being unable to ted drying tile in high sloped areas.
Scything grass in sloped areas will produce mixed grass in the player’s inventory
Bugfix: Horses being led by the player should no longer eat food remotely.
Bugfix: Animals will now correctly return to their original position after eating food
Bugfix: Horses will no longer run away upon disembarking or unhitching them
Note: A few things were not fully implemented during the update and need a quick fix coming soon to get them working. These include:
New: Added new titles for Soul Strength
New: Added new title for 100 skill in Natural Substances. Congrats Sidereal!
New: Icon for Hay
Bugfix: Pet Bowls can now be improved
Bugfix: Pet Bowls no longer stack into a pile when on the ground
Bugfix: Saddled animals will properly return to their original position after eating from a container
Change: It’s now possible to copy selected text from the in-game Wurmpedia, through a context menu option or CTRL+C
Bugfix: Terrain slope will no longer affect Pet Bowl text.
Bugfix: UI textboxes will now close correctly and will not stay on screen if their parent window is closed
Note: To help speed up your skilling in animal husbandry, and to make up for the extended downtime with the last update, 5 hours of sleep bonus (up to a cap of 10 hours) will be added to every account with the maintenance restart on June 10th. Thank you all for your patience with us!
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