Bugfix: Meditation and faith gain counters in the new server-controlled timers now properly show how many you have left instead of how many you’ve already done.
The meditation path advancement timer is now more clear in its name and hover description about whether or not you have enough skill to advance to a new path level.
Bugfix: Meditation cooldown will reset correctly when a new day starts.
Bugfix: Temperature state text in item hover descriptions has been improved and should no longer overlap other text.
Bugfix: Priests can now quench hot items.
Bugfix: Fixed an issue where animals crossing servers would disappear.
Bugfix: Missions will no longer sometimes show an incorrect amount of karma rewarded for participation following a server reboot.
Bugfix: Progress toward the “Hold 100 Sermons” journal goal has been fixed.
Change: The new quality lock system has been improved: If a maximum quality is set, only items under that quality will be allowed, instead of items equal to or under that quality. For example, if a container is set with a minimum of 90QL and a maximum of 100QL, 100QL items will no longer be allowed. This change should allow you to set proper ranges on multiple bins without having to worry about any accidental overlap, especially with 100QL items.
Text has been changed in several areas to make this change clear.
You may wish to double-check your existing quality-locked containers in order to make sure their settings reflect what you want after these changes.
Change: Missions asking for the creation of guard towers will now give credit for any guard tower built, regardless of type or kingdom.
New: New title has been added for 100 skill in Weapon Heads Smithing. Congrats Aetherwalker!
New: Added missing titles for 3 skills:
Weapon Head Smithing
Bugfix: Additional fixes for creature cage crossing issues.
Bug fix: Wax sealing kits now have their quality and damage set properly when a container is unsealed.
Bug fix: Placing a smaller item on a larger item (such as an anvil), then picking up the larger item, will no longer cause the smaller item to appear to be on the ground again if a change is made to it while in your inventory, such as cooling down or being renamed.
Bugfix: Dyeable carpets now show “dye trim” as the option for dyeing the secondary part of the carpet. Which part of the carpet is the base and which is the trim has also been fixed for large flower carpets, small colourful carpets, and large colourful carpets. Colour of existing items has not been changed.
Bugfix: When eating a snowball with a full hunger bar, it will now fill your water bar correctly.
Change: All metal bowls can now contain liquids.
Change: You may now lead the normal maximum of creatures on PVP servers as long as you are not leading a horse, hell horse, mule or donkey. Leading any of the listed creatures will limit you to 1 as in the past.
Bugfix: Can no longer use office titles to check if a player without an office is online
Bugfix: Fixed font size in Steam store window causing text to escape the window.
Bugfix: Fixed hair showing incorrectly when wearing Winged Helms.
-Fix: Fixed PvP leading issues from last update. -Fix: Added missing pack update for carpet fix from Tuesday.
The time has finally come and Holy Sites are beginning to make appearances across the lands of Wurm! Starting today, you will find sacred shrines dedicated to the gods scattered throughout the world, with their locations revealed through visions triggered by the prayers of faithful Wurmians. To make sure you all get to jump right in and experience this exciting new feature, we will be increasing the spawn rates of Holy Sites, meaning one site for each deity should be up throughout the majority of March on every server.
Along with Holy Sites going live today, we have several Quality of Life changes and some new and improved carpets for everyone to dig into today. All existing carpets have been updated to support dyeing them different colours, and we didn’t stop there! You can dye them 2 separate colours, a main and a detail colour, to allow deep customization of any carpet you like. On top of updating the 3 existing carpets to support this new function, we have 3 new carpets being released with this update, increasing your design options to include 6 carpets total of various sizes and styles!
With so many choices of color and style, are you worried about where you’re going to fit all these carpets? Worry no more! Carpets will now be place-able on walls, bringing even more decorative options to colorize your cozy interiors.
In PvP news, Defiance will begin having PMK’s enabled within the next few days, and the nerf to the Break Altar spell will be removed. These changes will have their own dedicated post once everything is configured and ready to go for the Player Made Kingdoms launch on Defiance!
And now, for the patch notes!
Bugfix: Wrong resources showing in event message when digging with a full inventory.
Bugfix: Siege Weapons will no longer lose their loaded ammo between server restarts.
Change: Successful actions on Moments of Inspiration when combining archaeology fragments will now always make them rare regardless of how many fragments are already attached.
Change: Removed Break Altar nerf on all pvp servers.
New: You can now right click the window header to save default size/location of the window, new inventory windows(windows containing items) that don’t have a historical location saved will use that new default. Window sizes/locations now save more often and not just on closing/logging out.
New: Creatures can now be fed and tamed by activating a container with the food inside of it, similar to planting and sowing from containers. This will, for example, allow you to queue up multiple taming actions using the same container with multiple food items inside it.
New: You can now dye carpets, with two colour zones (main and details) for greater customization! New carpets made after this update will now come out as white, and existing carpets have been dyed to retain the colours they had before this update (including carpets with colour runes). Added 3 new carpets along with the update to the existing 3, and these are crafted using the loom the same way old carpets are.
New: Added a “Find in Recipes” button to right click menu on items.
Searches based on using that item as a material in the recipe, not the recipe for that item.
Change: Unnecessary columns have been removed to make the mission window smaller.
Bugfix: Fixed a text error on bait in the tackle box.
Bugfix: Fixed a grammar error when examining a barrel of fermenting whisky.
Bugfix: Fixed a grammar error when examining a vehicle with an Adamantine rune attached.
Bugfix: Fixed a text error when receiving rift points.
Bugfix: Fixed a text error when examining items.
Bugfix: Prevented size runes from reducing an item’s size to zero.
Bugfix: Fixed treasure map images when being mailed.
Bugfix: Added discord/server feed integration to missing area, condense unique slaying messages into 1 message for discord/server feed but leave as normal for twitter.
Bugfix: You will now receive the message on the first page, that you are not able to send mail cross cluster, when sending mail.
Bugfix: Prevented rift points being added before a rift has started.
Change: Examining or inspecting a creature will now show three possible levels of hunger instead of two: Not hungry, hungry enough to eat, and very hungry. For clarification, the amount of hunger needed for a creature to be called “Very hungry” is the same threshold previously used for “hungry”.
From now until the 20th, premium players logging in will receive a box of chocolates and a bottle of our new Starberry Cordial to celebrate!
New: Added option for discord integration to enable/disable sending alliance chat
Bugfix: Fixed a recent change that accidentally allowed you to target and enter combat with creatures you were leading. Charm and Dominate spells will still be possible against a creature you are leading or already have tamed, but other actions are now back to how they were before.
New: New title has been added for 100 in Stone Chisel skill. Congrats Rocklobstar!
We wanted to go over a few things along with today’s patch notes. First off, we will be releasing the Holy Sites testing again to give it a real testing period (unlike the first which was right around the holidays). We apologize for the delay, but it will be ready for testing again tomorrow followed by a release after gathering more feedback. Defiance PMK’s are being held back along with it while we consider some changes there as well.
On the second topic for today, due to changes with the Twitter API, we will be introducing a Discord replacement. To add this select Discord Settings on your token and add in the requested webhook information, these are the first and second part of the link given when creating the webhook..
As a temporary replacement for server feeds should twitter go down, you will now find an active list of the last 50 server messages at the link below for each server. This is more intended to be a temporary solution for the maintainers of tools used by the community that track these so they will be able to continue working until we have a more permanent solution should the twitter feed stop functioning.
Bugfix: Filleting meat with a full inventory will now stop at the beginning of the action instead of wasting the entire action timer and damaging the tool.
Bugfix: Wound healing rates on mouse hover will now update constantly instead of only on healing ticks.
Bugfix: Fixed missing tree stumps.
Bugfix: Catapulting fences and walls on a deed by non citizens, will no longer cause damage on PVE.
Bugfix: Offensive spells such as Charm Animal are no longer prevented from being cast on tamed/led creatures on PVE servers, as long as it is the taming/leading player casting it.
New: Added Discord integration alongside twitter as options for out of game logging.
Bugfix: Item Tag Fixes
Item tags will now go to the last active chat window.
You can now tag equipped items in the character window.
Items in worn backpacks, quivers, etc should now be taggable.
Color of rare tag is now in line with the rare color in other places.
A new setting has been put into the launch settings and in game settings that lets you select which button combo you wish to activate tagging. Current options are alt + click, shift + ctrl + click or disabled.
Bugfix: Liquids in recipes will now check weights correctly
Bugfix: Fixed a text error in the list of friends window.
Bugfix: Fixed a text error when cancelling placing an item.
Bugfix: Fixed an issue that let Rift Scout Camps spawn too close to buildings off deed.
Bugfix: Fixed an issue with too many items in one area preventing login in certain cases.
Change: Drastically reduced the speed bonus of the rare speed trait on all PvP servers.
New: Item Tags – These will allow you to link items in your inventory/containers into chat, showing the same information hovering over it gives.
Hold down alt and click an item to link it into a chat
The item tags are a static picture of an item taken when linking it, these will not update with the item.
Bugfix: Fixed the spyglass in 3rd person view.
Bugfix: Fixed the coals glowing on stone forges and ovens.
Bugfix: Presses will now show their correct wood colour when placed
Bugfix: Huge Bell and Large Bell resonators will now show the correct icon.
Bugfix: Fixed erroneous glow on campfires in combination with certain containers while turning those containers visible (baking stone, cake tin, cauldron, coffee pot, pie dish, roasting dish, plate, pottery jar, sauce pan and teapot)
New : Stopped deletion of old accounts without premium.
Historically, we’ve deleted accounts that have never purchased premium time after 90 days of inactivity. Moving forward, we will not be deleting these accounts. The adverse effects of deletion on our customers have far outweighed the benefits of cleaning up these accounts. The effects of this change will be observed moving forward, and other changes may be made to inactive accounts in the future.
New: New title has been added for 100 skill in Staff. Congrats Ehizellbob!
New: New title has been added for 100 skill in Foraging. Congrats Muse!
New: New title has been added for 100 skill in Botanizing. Congrats Muse!
New: New title has been added for 100 skill in Coal-making. Congrats Welmari!
Bugfix: Fixed the message for missing blank map in cartography table.
Bugfix: You will now be able to copy a map from your locked cartography table.
Bugfix: Changed message for overlapping survey areas to make it slightly clearer that only overlapping parts have lower skillgain.
Change: Village stamps will now work on mini tokens from archaeology
Change: Treasure maps can now cross servers and display which server they came from but will be unable to be opened on any server but the original.
Bugfix: Fixed item jitter when placing items in certain situations.
Bugfix: Fixed issues with facing direction on surveys when using 3rd person view.
Bugfix: Stone slab piles model will no longer look like a box pile
January’s Monthly Skin: The Bucket Helm!
January’s “Bucket Helm” skin is fashionable and functional, with a solid metal liner for superior protection and blocking out the smells imbibed by it’s previous uses! Available through the month of January in the Marks Shop at any settlement token, this skin can be applied to any Great Helm to give it a unique and fancy look!
Fix: We have corrected the bundle prices to be the same as the web shop inside the steam shop. We are currently considering options for how we can make this right for those who paid extra for those bundles on steam during this period.
New: Added the “kick” option to Sigvard to make him stop talking. You can apologize to get him to talk to you again.
New: New title has been added for 100 skill in Metallurgy. Congrats Hvergi!
Change: Updated the LWJGL version the client uses to hopefully help with stability issues.
Bugfix: Fixed text spacing for settings window sliders.
Bugfix: Fixed camera vibrating while in “Steer mount towards camera” mode.
New: Holding alt while in “Steer mount towards camera” mode will let you look around without the mount/vehicle steering.
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