Added missing Jackal sounds Fixed beacon effects disappearing when main structure is out of view Added normal/specular maps to Rift creatures
Added creature LODs: Pheasant, Hen, Rooster, Chicken, Wild Cat, Wraith, Boar, Zombie, Female guards, Generic human, Gorilla, Octopus, Worg, Skeleton, Tortoise, Whale, Lavafiend, Lavaspider, Unicorn+equipment
Added ship LODs: Knarr, Caravel, Cog, Corbita
Added adamantine and glimmersteel vein textures (WU)
Corona for Dragon HOTA statue will no longer hover above the statue.
Added creature LODs: Anaconda, Bison, Brown Bear, Bull, Cavebug, Crab, Dog, Hellhound, Mountain Lion, Ram, Rat, Seal, Wolf
Fixed flower pot and wemp textures
Fixed Crabs not playing additional idle animations
Added new bushes
Added clad reinforced cave walls
Added seryll, glimmersteel and adamantine chain bardings
Bugfix: Incomplete stone fences now show the correct materials
Bugfix: Fixed a number of fences not showing decay
Bugfix: Sandstone shard pile
Bugfix: Pile of sage and fresh herbs
Horses, Hell Horses and Unicorns now show bridles
Hell Horses show all equipment and trait colours
Added new animations: groom, pull, throw (combat and snowballs), take, drop
Firstaid and push loop to properly reflect action time
Diamond hota medallion shows when worn
Added alchemist’s cupboard
Added storage unit
Unicorn now shows equipped saddle and shoes
New player animations
Building walls and fences (mallet/hammer or trowel)
Drink (ocean or container)
Reworked felled trees; Removed leaves and centered them on the tile so they easier to interact with and play nice with terrain (automatic switch from falling to felled only works on unstable client at the moment, can be pushed or dropped on stable client)
Added particles to falling trees
Flatten and Level in mines now uses mining animation instead of digging, leveling outside uses digging
Added animation when interacting with cave ceiling
Fixed a number of piles of items which were using the generic tool box graphic.
HOTA medallions now have a graphic.
Returned glow to red hatted gnomes.
Added Mouth of Vynora model.
The Phobia Mode blob model has been made larger.
Modified unfinished rope fence so it can’t disappear in walls
Fixed unfinished cloth item pile displaying incorrect model
New Chain armour textures for Adamantine and Glimmersteel
Corrected issue with black cloth sleeves not showing at distance