Stone altars, benches, brazier pillars, coffins, fireplaces, forges, all fountains, graves, kilns, ovens, smelters, spirit castles and cottages, and wells are now able to be crafted from different materials for a whole new look.
Materials include Stone, Marble, Pottery Brick, Rendered, Rounded, Sandstone and Slate
Not all materials can be used with all items. For example: forges, kilns, ovens, and smelters cannot be marble.
Pottery stone type items from the list above will be improvable with clay and stone chisel.
unfinished smelters and kilns will become the stone variety when finished and require stone items to complete
Change: Changes to pottery planters:
Pottery planters will now grow properly when placed on surfaces.
Pottery planters now show “harvestable” status in the name regardless of where they are placed.
Contents of pottery planters will wither and die over a period of a few days if placed anywhere they can’t grow, such as inside containers. They will not wither when held inside player inventories or backpacks, to prevent them withering while being relocated.
Bugfix: Wax sealing kits will more precisely track their quality level and damage when sealing and unsealing items, and damage taken when unsealing is now modified by the sealing kit’s effective quality, as with most other tool damage.
Bugfix: Cave exit tiles will now have the proper name and walking speed when reinforced or paved.
Bugfix: Lockpicking event message will now tell you that you are too far away at the start of a lockpicking action instead of only at the end.
Bugfix: Priests of Fo (animals) and Libila (monsters) will now update the attitude(the outline when you hover them) of creatures around you when you gain or lose the effect at 60+ faith and 30+ favor.
Bugfix: Examine text and the Inspect Animal window will no longer give breeding cooldown information for creature types that cannot be bred, such as chickens, mules, and foals.
Bugfix: Artifacts within a village that are part of a starter area on Defiance will no longer take multiple decay ticks in 1 hour.
Change: Players will now stop leading creatures when they are close to the server border and receive the “You will soon leave this island, and end up on (New Server Name).” message.
Bugfix: Fixed overlapping text and signature/button placement problems in inscription windows.
Bugfix: Toolbar slots should now align correctly with mouse position.
Bugfix: The crafting window’s result icon hover area for item name tooltip is now aligned properly in the new UI.
Bugfix: Fixed village recruitment board window formatting.
Bugfix: Keybind for Inspect Animal will now work correctly.
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