Patch Notes: 11/SEP/20

  • Client changes (new UI only):
    • New: Reintroduced missing functionality to the fight window – it should now properly show special moves, stance difficulty and stun status
    • New: ‘Filter’ Items has been added to the containers listed below. This is not available on the old UI.
      • Bulk storage bin
      • Food storage bin
      • Small crate
      • Large crate
      • Crate rack
      • Bulk container unit
    • Change: Fight window was reduced in size
    • Change: Chat tabs will glow now when they have new messages, to bring more attention to it
    • Change: Skill tracker background can now be toggled with a right-click option
    • Change: Inventory filter buttons will now glow if they are activated. They will also reset on reopening the inventory
    • Change: Width of QL and DMG inventory columns was decreased
    • Bugfix: Fixed “Repeat action” bind not recording actions in certain cases
    • Bugfix: Fixed misaligned input boxes in manage merchant screen
    • Bugfix: Reduced text size on small status effect icons
    • Bugfix: Fixed skill tracker options window appearing too small and requiring resizing
  • New: A /balances command has been added.
    • Using /balances in a chat window will display the following balances in your event window:
    • Bank balance
    • Marks balance
    • Rift points if greater than 0
    • Jackal points if greater than 0
  • Change: Higher-priority actions will now properly stop and interrupt any lower-priority action they override, instead of both actions occurring simultaneously.
  • Change: Drinking follows the same rules as eating as far as permissions are concerned. (See notes below)
  • You can only drink an item if you have permissions to take it, or if it’s in a locked container you have permission to access.
  • Note that water is still totally exempt from permissions (no change here).
  • For example, a player can drink from a well full of water regardless of any deed or building permissions being applied.
  • PvP Change: Removed kingdom tweeting from in-game using a title and replaced it with an event message and area history notation.
  • Change: Doubled the chances to become king on Defiance
  • Bugfix: You will no longer get shield/weapon skill when players are fighting things on different layers/floors.
  • Bugfix: Karma summoned creatures can no longer be bred.
  • Bugfix: Floating tabs with members list will now update properly when you move in and out of local.
  • Fixed: Some piles of seeds were using the tool box graphic.
  • Fixed: Fixed plain white cloth sleeves, bronze lump fragment, keystones, woodpulp (wood types visible too now), pile of wood pulp (if same woodtype)