New: Reintroduced missing functionality to the fight window – it should now properly show special moves, stance difficulty and stun status
New: ‘Filter’ Items has been added to the containers listed below. This is not available on the old UI.
Bulk storage bin
Food storage bin
Small crate
Large crate
Crate rack
Bulk container unit
Change: Fight window was reduced in size
Change: Chat tabs will glow now when they have new messages, to bring more attention to it
Change: Skill tracker background can now be toggled with a right-click option
Change: Inventory filter buttons will now glow if they are activated. They will also reset on reopening the inventory
Change: Width of QL and DMG inventory columns was decreased
Bugfix: Fixed “Repeat action” bind not recording actions in certain cases
Bugfix: Fixed misaligned input boxes in manage merchant screen
Bugfix: Reduced text size on small status effect icons
Bugfix: Fixed skill tracker options window appearing too small and requiring resizing
New: A /balances command has been added.
Using /balances in a chat window will display the following balances in your event window:
Bank balance
Marks balance
Rift points if greater than 0
Jackal points if greater than 0
Change: Higher-priority actions will now properly stop and interrupt any lower-priority action they override, instead of both actions occurring simultaneously.
Change: Drinking follows the same rules as eating as far as permissions are concerned. (See notes below)
You can only drink an item if you have permissions to take it, or if it’s in a locked container you have permission to access.
Note that water is still totally exempt from permissions (no change here).
For example, a player can drink from a well full of water regardless of any deed or building permissions being applied.
PvP Change: Removed kingdom tweeting from in-game using a title and replaced it with an event message and area history notation.
Change: Doubled the chances to become king on Defiance
Bugfix: You will no longer get shield/weapon skill when players are fighting things on different layers/floors.
Bugfix: Karma summoned creatures can no longer be bred.
Bugfix: Floating tabs with members list will now update properly when you move in and out of local.
Fixed: Some piles of seeds were using the tool box graphic.
Fixed: Fixed plain white cloth sleeves, bronze lump fragment, keystones, woodpulp (wood types visible too now), pile of wood pulp (if same woodtype)
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