Patch Notes 28/MAY/20

  • The Jackal server will be shut down after its closure:
    • Since its finish, the Jackal server has been up in order to allow accounts still on it to cross back and receive points and skill transfers. Shortly, we will be shutting the Jackal server down as we prepare to focus on the Steam launch. If you have an account still on the Jackal server and would like to receive the points from transferring, please do so soon.
  • New: Added titles for 70 and 90 Soul Depth and Soul Strength
  • New: You can now use place on large seats/chairs/benches as long as they are not occupied
  • Change: An on/off toggle has been added to your profile for dig to pile. Default is ON
  • Change: A ‘Close Tutorial’ button has been added to the New Player Tutorial
  • Change: Foods under 30 quality will now fill your food bar to a greater percentage than previously
  • PvP changes made based on discussion within the PvP Discussion forum post:
    • Change: Tangleweave cast time has been reduced from 7 seconds to 3 seconds
    • Change: Adjusted sailing mechanics as noted below
    • Timers on changing boat speed are now halved
    • Stamina reduction on boats is also now halved
    • Change: Focused Will has been changed to be in line with the recent pvp cure spell changes. (See Patch Notes 30/APR/20 for details)
  • Bugfix: Fixed an issue which prevented decorative items from decaying inside a trash heap if it was on deed
  • Bugfix: Large planter harvests should no longer result in negative quality harvests
  • Bugfix: Killing rebirthed creatures will no longer count in fulfilling missions
  • Bugfix: Rift Turret armour chains will now have a random metal property when butchered. Note: This only applies to chains butchered after this patch
  • Bugfix: Attempting to use “Place” with an item you normally can’t pick up will now prevent you from placing it on top of another item, like a shelf or a table
  • Bugfix: Fixed a few issues with skins not showing properly in all cases
  • Change: Sky visuals received a full overhaul
  • New: Added a “Volumetric Fog” option that produces a realistic light scattering effect
  • Change: Fixed many instances of z-fighting in the distance
  • New: Added a camera smoothing option to the settings