Patch Notes 26/MAR/20

Patch Notes
  • Change: A disband settlement confirmation window has been added to prevent unintended disbands
  • Change: Monthly Marks skins will now change on the 10th of each month
  • Change: Large planters can now be destroyed
  • Change: Mission changes regarding Valrei mission items and region indicators as listed below:
  • Valrei item sacrifice missions will now spawn items on the ground as before, in addition to being found through digging and investigating
  • Valrei item sacrifice missions will now only accept the items spawned for that specific mission; sacrificing the item will always credit the mission that created it, and will never credit others
  • Valrei mission items spawned prior to the follower bonus update will still work for any mission
    • Please be aware that this is not related to the name of the item, for future missions even if they require an item of the same name it will NOT work
    • Digging or investigating for Valrei mission items will now check for an item for each valid mission independently, so if there are multiple Valrei item sacrifice missions active, players will have a greater chance of finding them
    • Mission region indicators such as “center-west” have been replaced with approximate locations on the in-game map, for example “within about 5 map squares of 17 D”. Precision scales with server size, so larger servers are split up into more regions than smaller servers. Servers without an in-game map will continue to use the old system
  • Bugfix: Mission item changes, fixes and removals as listed below:
    • Removed pearl necklaces from create item missions
    • Corrected flints and steel to read steel and flints for missions
  • Bugfix: Removed reference to using a writ to destroy a finalized building plan
    • Instead of “Cannot remove the last part of a building doing that, please use the writ to destroy the building.” You will now get the message “Cannot remove the last part of a building doing that. Please use the building management screen to destroy the building.”
  • Bugfix: Embark key-bind will no longer work on tents
  • Bugfix: Hell horses will no longer unhitch from hitching posts when they get an age tick
  • Bugfix: Mining a boulder or meteorite should now follow the same logic as mining a cave wall in terms of sound effects, stamina loss, pickaxe damage and key-bind
  • Bugfix: Traders can once again be accessed through windows
  • Bugfix: Spelling, text and grammar issues fixed
    • Removed incorrect space before period in tunneling-too-wide error message
    • Fixed plural mouse-over on large planters for potatoes and tomatoes
      • This is not retroactive and will be updated when you tend them
  • Bugfix: Fixed shield skins not being sent for watchers on login and other situations
  • Bugfix: Removed drunk walk penalty when going below drunkenness threshold
  • Applied drunk walk penalty when logging on with alcohol above threshold
  • Bugfix: Extended the collision of the rope bridge walls to cover the tile in order to prevent reported rope bridge deaths
  • Bugfix: Set player as owner of liquids when dragging partial liquid from one container to another:
    • This bug would cause issues with dragging liquids from a larger container to a smaller container that could not hold it all. The player would then wind up with not having the recipe count as completed or the product would be capped at 20ql
  • Bugfix: Allow movement between inventory and inventory groups for any item already in your inventory
  • Bugfix: Leveling with a dredge from a boat will now properly abort once the boat and dredge are both full
  • Bugfix: Fixed yield message when harvesting from weeds from a large planter box.
  • Client Change: Key-bind added for Libila consume corpse ability