Change: A disband settlement confirmation window has been added to prevent unintended disbands
Change: Monthly Marks skins will now change on the 10th of each month
Change: Large planters can now be destroyed
Change: Mission changes regarding Valrei mission items and region indicators as listed below:
Valrei item sacrifice missions will now spawn items on the ground as before, in addition to being found through digging and investigating
Valrei item sacrifice missions will now only accept the items spawned for that specific mission; sacrificing the item will always credit the mission that created it, and will never credit others
Valrei mission items spawned prior to the follower bonus update will still work for any mission
Please be aware that this is not related to the name of the item, for future missions even if they require an item of the same name it will NOT work
Digging or investigating for Valrei mission items will now check for an item for each valid mission independently, so if there are multiple Valrei item sacrifice missions active, players will have a greater chance of finding them
Mission region indicators such as “center-west” have been replaced with approximate locations on the in-game map, for example “within about 5 map squares of 17 D”. Precision scales with server size, so larger servers are split up into more regions than smaller servers. Servers without an in-game map will continue to use the old system
Bugfix: Mission item changes, fixes and removals as listed below:
Removed pearl necklaces from create item missions
Corrected flints and steel to read steel and flints for missions
Bugfix: Removed reference to using a writ to destroy a finalized building plan
Instead of “Cannot remove the last part of a building doing that, please use the writ to destroy the building.” You will now get the message “Cannot remove the last part of a building doing that. Please use the building management screen to destroy the building.”
Bugfix: Embark key-bind will no longer work on tents
Bugfix: Hell horses will no longer unhitch from hitching posts when they get an age tick
Bugfix: Mining a boulder or meteorite should now follow the same logic as mining a cave wall in terms of sound effects, stamina loss, pickaxe damage and key-bind
Bugfix: Traders can once again be accessed through windows
Bugfix: Spelling, text and grammar issues fixed
Removed incorrect space before period in tunneling-too-wide error message
Fixed plural mouse-over on large planters for potatoes and tomatoes
This is not retroactive and will be updated when you tend them
Bugfix: Fixed shield skins not being sent for watchers on login and other situations
Bugfix: Removed drunk walk penalty when going below drunkenness threshold
Applied drunk walk penalty when logging on with alcohol above threshold
Bugfix: Extended the collision of the rope bridge walls to cover the tile in order to prevent reported rope bridge deaths
Bugfix: Set player as owner of liquids when dragging partial liquid from one container to another:
This bug would cause issues with dragging liquids from a larger container to a smaller container that could not hold it all. The player would then wind up with not having the recipe count as completed or the product would be capped at 20ql
Bugfix: Allow movement between inventory and inventory groups for any item already in your inventory
Bugfix: Leveling with a dredge from a boat will now properly abort once the boat and dredge are both full
Bugfix: Fixed yield message when harvesting from weeds from a large planter box.
Client Change: Key-bind added for Libila consume corpse ability
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