Jackal: The Next Frontier

Journal of Jack A. Lormere.

Day 5: I’ve been on the trail of these rumoured creatures and I’ve discovered something shocking. The link between these lands and Jackal have grown strong enough to cross both ways. Strange rocks now cover the land after these “Rifts” are closed and they allow me to transfer a part of myself to their home lands, Jackal. I don’t think my knowledge and skill crosses to Jackal, but upon returning I feel like I’ve retained what I’ve learned…

Jackal: The Next Frontier

For years now, the aggressive residents of Jackal have been relentlessly attacking the lands of Wurm through the use of Rifts – transporting themselves to Wurm and attempting to wreak havoc upon the citizens there. Now it’s the players’ turn, as Jackal becomes a land that players can travel to.

Following the close of the first Rifts after the next update, items known as Lodestones will appear at the site of the Rift and become craftable by players. These Lodestones will allow you to transport your soul to Jackal to take the fight back to them. Lodestone travel will be two-way, and will only transport your soul – no items or skills – but travel back to the lands of Wurm will impart some knowledge onto your character that you gained while on Jackal.

The Jackal server will be a server that resets every 6 months, with faster skillgain and action speed to account for this, meaning a fresh start for players wanting to experience it without the feeling of everyone being ahead.

These lands are not as tailored for human living as the normal Wurm lands, and this will be evident as you make your way there and explore. Work together and fight your way through the denizens of Jackal and take control of the land.

 This is only the beginning of what the lands of Jackal entail, more details about this hostile and alien landscape will be unveiled over the coming days.