Many chat channel changes and client update

  • Fix for trusted friends being able to loot your corpse.
  • Trade channel improvements. Added a colour to indicate if message is from current server.
  • Trade channel improvements. Added a colour to show the message has your name in it.
  • Trade channel improvements. Added server to message.
  • Fix for Village and Alliance text being wrong way round in profile.
  • Trade channel improvements. Added @<name> which can be used to replay to the specified person. Only shows for them.
  • Fix for trade channel reshowing when switched off (due to x-server trade messaged).
  • Added option in profile so can switch off getting start messages in chats.
  • Made wand of the seas create half the size islands in order to increase usability.
  • Added clause about attending the game when using keybinds in the game rules found at http://forum.wurmonline.com/index.php?/topic/123123-wurm-rules/
  • Made the same server trade messages a lighter blue.
  • Added server abbreviations for all trade messages.
  • Fix so the strength check for digging on roads is performed at start of dig action.
  • Fixed bug where we got more of same entity on the valrei map when reconnecting.
  • Moved character name to display before game title instead of after.
  • Added containers position remembering after logouts and for different resolutions.
  • Fixed wrong size of Valrei map.
  • Changed display default settings to make game start in fullscreen for new players.
  • Changed wounds sorting to make bandaged wounds go to the bottom of the list.
  • Added height display on hover when mallet or hammer is activated.
  • Added possibility to align player rotation with mount rotation (toggled off by default).
  • Changed border around items in character window to change color at any damage.