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GV Game Rules PDF Print E-mail
Written by Guru Bear   
Saturday, 28 February 2009 15:15

On the Golden Valley server, as with elsewhere on Wurm Online, the Game Rules apply all the time.

These rules are needed to help keep the game running smoothly and making sure that players start with a level playing field. So they include rules about not using macros, unofficial clients (only the client downloaded from WurmOnline.com is permitted), and harassing other players.

You can read the main game rules here, and check for updates in the forum from time to time.

Golden Valley Specific Rules

Golden Valley, or though a full game server (admittedly with skill caps) has a couple of specific rules that we would like to remind you about. Check back regularly as we update this list:

  1. Please do not build, alter or restrict in any way Amnesty Road. Amnesty Road is the road running from Glitterdale in the North, down to the Golden Valley School, past Libila's Gate, across the ancient steppe and on to First Light. It is an important route through the land and must be left unaltered without permission. You will find similar rules apply to some Kingdom Roads on the home servers too
  2. Do not build or dig up the Steppe east of Libila's Gate. This area should be left as it is - there are plenty of other areas to build in.
  3. Please destroy or transfer your abandoned Buildings. If you are moving on to the Premium Servers, you cannot take the writs of your buildings with you. So please either destroy your buildings (manage writ) or pass the writ onto another player.
  4. Do not make large gravel areas. Gravel is ugly and should be used with care. Please avoid gravelling large areas that will just have to be destroyed by someone else.
  5. Do not make mine traps, even unintentionally. When you make a mine, if you wish to gate it, then the other three sides of the entrance MUST be walled. If they are not, we may remove the gate/gate house or even close the mine so that players don't get trapped
  6. Please do not build within 5 tiles outside of the borders of Glitterdale and First Light. We need to keep these zones clear to help manage the towns for when new players arrive.