Hotfix: 2/JAN/17

  • An issue that has been causing server lag and player disconnections upon crossing servers recently has been identified and addressed. We will continue to monitor for any instances of this happening.

Hotfix: 24/DEC/16

  • You should no longer be able to remove internal components (thermos, food shelves) using merchants nor by throwing them.
  • Mail cost on items with internal components has been corrected.
  • Items with internal components should no longer prevent moving a parent container.
  • Restart required to address creatures not moving while in combat.

 

Happy Holidays!

Hotfix: 23/DEC/16

  • Hotfix:  Nature menu should now again be present on grass tiles with an item activated.
  • Hotfix: No more burning Christmas presents If you burnt yours, please log a support ticket.

Patch notes 23/DEC/16

Merry Christmas from Wurm Online!

  • Santa is now at all starter towns with gifts for premium players!
  • The Julbord has also been restocked with extremely nutritious food (now fills CCFP!) and is available at the starter towns.
  • Premium players can also find their gift by checking a Christmas tree.
  • Christmas will last until the 31st of December, at 12:00 (noon) Server time (UTC+1).
  • Another container has been added, more info will be available later.

Bug Fixes:

  • Bugfix:  Fixed a bug which prevented the loading of an unfinished boat onto a ship transporter after the last update.
  • Bugfix:  Fixed a few issues for gathering snowballs. More can now be collected from long grass tiles, and snowballs can be collected on lawn tiles.
  • Bugfix:  Food traveling across servers should no longer lose their affinity upon server restarts.
  • Bugfix:  Another fix for a few bugged recipes involving biscuits.
  • Bugfix:  Fix for fireworks not launching.

Client Changes

New Keybinds have been added:

  • COLLECT = gather snow
  • BOTANIZE_SPICES
  • SECURE
  • PLANT_LEFT
  • PLANT_RIGHT

Patch Notes 20/DEC/16

Changes and Features

  • Removed rare liquid output from the distilling process.  However, the rarity of the still itself will still affect output quality.
  • Bell Towers are now be secured and also loaded.
  • Loading non-empty ships onto transporter will now adjust body strength requirement in comparison to total weight.
  • Bulk items will not be able to be moved while inside a ship loaded on a ship transporter.
  • Epic: Body stamina stats have been adjusted to reflect potential gains from mining and digging based on current skills.
  • Hand actions will no longer take the rarity of the item activated into affinity calculations.
  • Tin and lead sheets have been added, but have no use, yet…

Bug Fixes

  • Bugfix:  More fixes for various spelling and text errors.
  • Bugfix:  Fix for ‘No Parent’ error when dragging from a pile into a bulk bin.
  • Bugfix:  Possible fix for mine ceilings reverting to lowered (correct) position after a server restart.
  • Bugfix:  Beverages split into smaller containers will no longer lose the affinity information.
  • Bugfix:  Removed ‘taste’ from non-food items.  Taste will still be available for all liquids however.
  • Bugfix:  Fixed NPE crash when watcher has an item open while it’s being sealed by another.
  • Bugfix:  Honey now heats up properly and can be used in cooking again.
  • Bugfix:  Messages added for harvest examines on pine trees, rose trellis, hops trellis and hazelnut bushes.
  • Bugfix: Fixes for a few more recipes which were not giving correct lore, not completing sub recipes or product output was missing text.

Patch Notes 15/DEC/16

Changes and Additions:

  • Amphora racks and Pottery Planter racks have been added.
  • Applesauce (and other white sauce flagged recipes) are now edible.
  • Picking planted herbs and spices inside a building is now tied to pickup permissions for the structure.
  • Plant/secure options are now available on a number of items as mentioned in the last patch.
  • Removed the chance to create rare liquids via cooking as moving them around causes issues.
  • Removed 100% damage bonus to True Strike hits.
  • You can now load/unload items which are not empty as well as drag them from one vehicle to another as long as they fit.

Epic Changes:

  • legendary titles are now available on Epic for those hitting 100 skill.
  • Epic sermons will now reset prayer counter.
  • The one hour cooldown timer has been removed from epic portal usage.
  • Vesseling will now give skill on Epic.

Bug fixes:

  • Bugfix: Fix for +10% gathering rune on a pickaxe.
  • Bugfix: Fix for still condenser overfill.
  • Bugfix: Fixed a bug which allowed you to drag crates into inventory.
  • Bugfix: Fixed an issue where a pottery planter would lose its planted state if planted on the ground empty and a herb or spice was then planted in it.
    If you planted the pottery planter prior to planting a herb or spice inside it, please examine to ensure that it is indeed secured, as they may have become unplanted.
  • Bugfix: Fixed various recipe examine text and information issues.
  • Bugfix: Looting tomes from uniques now follow deed permission settings.
  • Bugfix: Added a check so racks could only hold what they were designed to hold.
  • Bugfix: Affinity message spamming for low quality food consumption has been removed again as it snuck back in.
  • Bugfix: Fix for new picked crops not taking damage on the ground.
  • Bugfix: Fix for not being able to become a champion of a god when your kingdom is favored.
  • Bugfix: Fixed an issue with sealing which caused unintended results.
  • Bugfix: Fixed lore hints for some recipes which were either wrong or too vague.
  • Bugfix: Fog spiders should no longer spawn on deeds.
  • Bugfix: Honey and wax should no longer take decay in wild hives. Honey will only decay if on the ground.
  • Bugfix: Various spelling and text fixes.
  • Bugfix: You can no longer secure barrels while inside racks as it caused them to fall to the ground.
  • Bugfix: You can properly seal (using create – drink menu) a wine barrel while it’s inside a wine rack.
  • Bugfix: Added some items to the decoration list and added a flag for ‘decorations’ which should decay on deed.
    • Tree stumps and corpses will now decay on deeds with over 30 days upkeep.
    • Range poles, the Rod of Eruption, and Wand of the Seas will now be counted as decoration items.
  • Bugfix: Wax sealing kits now damage when unsealed instead of losing quality.
  • Bugfix: Unfinished wine barrels drop to the ground upon creation and must be continued while on the ground.
  • Bugfix: Removed the repeating rarity line in description for forges and ovens.
  • Bugfix: Missions should now respawn on a timely basis.

Client Changes

Client Changelog can be found here.

Patch Notes 08/DEC/16

Changes and additions:

  • Sealing Changes:
    • Sealable containers can now be sealed while on the ground, not just in inventory.
    • Pegs can now be used to seal small barrels.
    • Wine barrels and small barrels can be sealed with pegs while they are on racks.
    • Using taste on your sealed wine barrels will now give a more detailed indication of how your aging is progressing (via quality).
    • When you break the seal on a container that has been sealed with a wax sealing kit, the kit will be returned to you at a lower quality for reuse until the quality is so low that it is destroyed in the unsealing process.
  • When you read a recipe and add it to your cookbook, there is now a confirmation message in your events window.
  • The minimum damage to shields from blocking an attack has been lowered from 0.1 damage to 0.01.
  • Adjusted the chance of getting wax upwards slightly if the area produces enough nectar.
  • Added the ability to secure plantable items while on the ground.
  • A taste option has been added to food and drink for basic information as well as insight into the temporary affinity.
  • Domestic bee hives will no longer  show bee activity as an on screen popup.  Activity will still show in the event window  until a better method can be implemented.
  • Removed mail limit count down from mailbox GUI.
  • The Shield of the Gone DR bonus has been changed to start taking effect at level 7, with 20% of the total 30% DR, scaling up per level:
    • 6% DR at level 7
    • 12% DR at level 8
    • 18% DR at level 9
    • 24% DR at level 10
    • 30% Dr at level 11
  • The ability to secure items on the ground has been added
    • Securing allows those with appropriate permissions to give the item planted status
    • this has been extended to the following items:
      • Oven
      • Forge
      • Square table
      • Round table
      • Dining table
      • Statue of nymph
      • Statue of demon
      • Statue of dog
      • Statue of troll
      • Statue of boy
      • Statue of girl
      • Archery target
      • Well
      • Polearms rack
      • Weapons rack
      • Bow rack
      • Armour stand
      • Statue of horse
      • Bench
      • Wardrobe
      • Cupboard
      • Kiln
      • Smelter
  • In addition to this, the following items now can be bashed off deed to remove planted status over 70 damage:
    • Large Anvil
    • marble brazier pillar
    • lounge chair
    • royal lounge chaise
    • cupboard
    • blue planter
    • yellow planter
    • greenish-yellow planter
    • orange-red planter
    • purple planter
    • white planter
    • white-dotted planter
    • smelter
    • sword display
    • axe display
  • The following can now be destroyed by the owner:
    • colossus
    • bee hive
    • bow rack
    • armour stand
    • coffer

Bug fixes:

  • Bugfix: Possible fix for mined out and then collapsed rock salt tiles being set back to rock salt after a server restart.
  • Bugfix: Non-premium players should now get temporary affinities from food.
  • Bugfix: Fixed a bug which caused the crafting window to consume containers used in cooking recipes.
  • Bugfix: Fix for prospecting ceilings above a reinforced floor and getting the floor message as a result.
  • Bugfix: Fix for chocolate coated hazelnuts recipe result.
  • Bugfix: Fix for all foods/produce resulting in 99% nutrition. Food will now give appropriate nutrition based off ql and nutritional value.
  • Bugfix: Can no longer smelt glimmersteel ore.
  • Bugfix: An examine on a still will now correctly show if it is planted and by whom.
  • Bugfix: Adjusted hot food cooking skill gain based on difficulty and number of ingredients.
  • Bugfix: Wild growth will now correctly affect the new crops. Increased the bonus on field yield from Wild Growth based upon the power of the cast.
  • Bugfix: Sealed wine barrels will properly age and ferment while inside wine barrel racks.
  • Bugfix: Right click plant now works correctly with an empty beehive in inventory.
  • Bugfix: Rare results from using a fruit press have been removed because of numerous issues with rare oils and juices.
  • Bugfix: Possible fix for missions not appearing for some gods at times.
  • Bugfix: Possible fix for bees leaving the domestic hive during transport.
  • Bugfix: Possible fix for Gold Rune of Fo and farming yield.
  • Bugfix: Harvest option now appears on right click menu for new crops with nothing activated.
  • Bugfix: Fixed parsing error when trying to set a price on a written recipe.
  • Bugfix: Fixed creation bonuses on runes for your god at lower levels.
  • Bugfix: Fixed an issue which allowed you to pick and/or plant herbs on deed without proper permissions.
  • Bugfix: Fix for some liquids not combining with same type (ex. milk, cream).
    • This will not fix current liquids that do not combine, but moving parts of the existing liquid to new containers (not moving it all) will allow it to be combined, the old remaining liquid will not be able to be combined. This can be done with a measuring jug until 1g of old liquid remains in the container (as it is the smallest possible amount).
  • Bugfix: Fix for recent tunneling action  which resulted in open voids and death leaps.
  • Bugfix: Corrected a few more spelling and text errors.

Patch Notes 1/DEC/16

  • Label making has been added to the crafting window and recipe list.
  • Increased the chance of wild hives having a second queen as well as an increased chance of migration to a domestic hive.
  • Simple creation cooking actions can now be done with the crafting window interface like chopping, grinding, mincing, etc.
  • Cooking tools will now take proper damage when used for actions and recipes.
  • Harvests from bushes, fruit trees, trellises and nut trees can now result in the form of a rare.
  • Bee smokers now give you a message to indicate when they are full as you are fueling them.  You no longer need a kindling to light them and you can use a variety of fuels like oils, woodscraps, paper, etc.
  • CCFP and temporary affinities are now available for non premium accounts.
  • Refresh no longer clears CCFP percentages.
  • The Creature Combat feature that increases difficulty of certain creatures on the Epic cluster has been disabled as of this update, an updated version will be released at a later date.
  • Barrel racks!
    • Small barrel racks and wine barrel racks can now be crafted with 1 large nail and 2 wooden beams
    • They can hold up to 30 barrels of their corresponding type.

 

  • Bugfix: Fix for cave ceiling leveling messages.
  • Bugfix: Added a few fixes for issues with newly discovered named recipes.
  • Bugfix: Fix an error causing incorrect harvest timing on trellises.
  • Bugfix: Fixed an issue where you couldn’t eat/drink source or endurance sandwiches when full.
  • Bugfix: Fixed a bug that prevented you from opening a tunnel near a rocksalt wall.
  • Bugfix: Fixed a bug which allowed the planting of containers which held no-drop items.
  • Bugfix: Fixed an issue where picking herbs failed to give the correct message and action response.
  • Bugfix: Fixed an issue where outside only items could be planted inside.
  • Bugfix: Fix for group permissions not working correctly for multistory buildings which kicked you out when logging back into the game unless you had specific permission by name.
  • Bugfix: Fixed a bug where ground fresh spices kept the ‘fresh’ in the name even when put into a bulk bin.
  • Bugfix: Fixed a mine floor leveling error and message when trying to level a floor next to the cave entrance tile.
  • Bugfix: Positive decay (gaining QL) in wine barrels should work as intended.
  • Bugfix: Removed combine option in text menu for papyrus and paper sheets.
  • Bugfix: Added missing text, swirl and drumroll for a moment of inspiration when picking a rare herb from a pottery planter.
  • Bugfix: Fix for hives not producing wax very often.
  • Bugfix: You can secure (plant) active domestic hives after unloading them and also push/pull and turn them.

 

 

Patch Notes 28/NOV/16

  • The calorie bonus has been changed to give a 33% reduction to stamina usage instead of a flat 33 point boost to body stamina when full.
  • Excluded crates from the decoration tile count. They will have a max of 100 on one tile. Crates will still count as decoration items for the no decay check.
  • Bugfix: Village message boards can now be managed via permissions without needing a lock.
  • Bugfix: Added a check for containers which can hold more than one liquid.
  • Bugfix: Clay items will retain any rename after being heated and turned to pottery.
  • Bugfix: Fixed issue with rune bonus to create based on your deity.
  • Bugfix: Fixed an issue preventing some rat, sheep and pig corpses from being used for recipes.
  • Bugfix: Fixed an issue where some lamps had incorrect graphics applied after the Cooking update.
  • Bugfix: Corrected potted plants occasionally not giving items.
  • Bugfix: Corrected extra damage on bad botanising and foraging rolls.

hotfix: 1.3 24/NOV/16

  • Bugfix:  Fresh state is removed if a foraged or botanized item is damaged upon gathering.
  • Bugfix:  You now get the swirl and drumroll when hitting the rarity window on gathering rift resources.
  • Bugfix:  Fixed a bug that allowed a hedge to grow inside a cave.
  • Bugfix:  The peg can now be properly used to reseal a wine barrel.
  • Bugfix:  Fixed exploit around harvesting bushes.
  • Bugfix:  Fixed 100 quality cap for woodcutting which with a rune resulted in trees over 100 quality.
  • Bugfix:  Fixed an issue with rune reduction across servers.