Changes to Bury:
When you bury it will also bury all items that were in the corpse.
You can now bury on rock and cliff tiles, but have to use a pickaxe.
You can now bury in caves using a pickaxe too and last but not least… bury corpse action can now give rare coins
Fix for mine door permissions not changing correctly when deed founded over them.
Fix so clay will only lower every 50-100 dig actions.
Fixed bug that stopped mayor from setting rent on beds in houses.
Added check in so that if an animal is tamed, it can only be cared for by the tamer.
Added plant to trellis. Plus they will be able to be used indoors.
Fix so underwater mycelium will revert to dirt or kelp or reeds if not in HOTS kingdom.
Allowed mycelium to spread over moss (as can now plant it)
Fix so action queue can’t be used to bypass fatigue.
Fix for PMK titles not becoming available based on land control
Fix so if an animal is branded it does not check who last lead it. E.g. it always checks the brand permissions for branded animals.
You can no longer put locked containers on merchants
The legacy fountains inside smaller containers have been changed a bit. Their function is exactly the same as before in most respects but are named “unstable source rift”. These rifts will disappear in a bit more than a year from now. When they disappear any items inside will either end up in the container they are in at that time or outside on the ground if they don’t fit.
Rifts are made from magic and not from stone, so they can not be improved.
We will add features that compensate for the loss of most or all of the functionality that these provide up until then.
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