Mystery update yesterday

The update with meditation yesterday was very well received. I’ve spent the last weeks focusing on bugfixing and creating some mysterious features that will keep people busy for a long time. I’m going to finish off this meditation track today and do a background storytelling feature. Then next week it’s time for religion changes.

I still haven’t decided how much religion will change, but one thing that will most probably be introduced is strategy magic elements. Wurm’s visible tile system makes it suitable for battlefield magic resembling table top games. Area of effect spells creating clouds or fires and spells creating walls of ice should fit very well and create a lot of interesting strategic situations. I still want magic to be rare but if a battle starts off with a few casters altering the scene a bit it should be interesting.

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About rolfjan

I am CEO of Code Club AB that develops the MMO Wurm Online. I also code a lot of the game
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