When the Epic servers were released a lot of players on wild went there to try it out. This left the wild server somewhat out in the cold, with a dwindling population.
Since we want to let people keep playing on wild we decided to try and help invigorate it and formed a “Chaos Council” that started to discuss how best to attract new players.
The best way forward was – a bit surprisingly – to add it to the non-PvP cluster and turn everyone into the peaceful kingdom of Freedom Isles. With free to play and some limited version of PvP both old and new Freedom players could come visit and try out a light version of Wurm PvP without having to go the full route on Epic.
Right now the server allows for PvP but usually with a severe reputation hit. This means that unless you’re in a village at war or have become an outlaw you should be pretty safe travelling around on the server visiting the old battle fields or the famous majestic fortified cities.
There are suggestions for some alliance system which will work like a lightweight version of the player made kingdoms available on Epic. This will be combined with some sort of incentives such as different objectives to fight over.
While Wild (now renamed Chaos) is reinvigorated it will still take some time for the Chaos Council to decide the way forward. Meanwhile the lion part of my efforts will go into sorting out some issues with Epic and start work on multi storey buildings next.