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Category Archives: Game Development
Roadmap for the upcoming weeks
Premium account numbers are sinking, and I think this is because of three or four reasons: 1. A lot of alt accounts are being scrapped 2. People are playing new other games such as Skyrim and SWTOR 3. Lack of … Continue reading
Posted in From the Boss, Game Development
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Collada progress
You may remember that Alex started looking at the new 3D format Collada last autumn and wonder what happened to it? Basically he had to move on to learn other things since he was in school and this was his … Continue reading
Epic completed and Cryptik joined
I have some good news, and those are that the Epic code has been finished for something like a week. I still have to debug it but it’s all there and it’s ticking and humming nicely when I run it. We … Continue reading
Hiring new artist team leader
Starting the first of August Emil Norrman, or Wox as his nick is, will be going to head the art team. Emil is an artist at heart with a lot of 3D modelling experience. There aren’t many gaming companies in … Continue reading
Posted in Artwork and Models, From the Boss
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A week of bloodshed
Last week and a few days before I started tweaking the current fighting system. The old one had a few flaws: Armour type versus weapon type mattered too little, creatures were too weak, and you easily ended up staring at … Continue reading
Posted in From the Boss, Game Development
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Some java ssl nerdity
Like I’ve previously hinted, I’m coding support for Ericsson In-Game Communication. It will mean that we will support proximity, p2p, team and lecture voice chat. We have to select the business model to use. I think it will be an … Continue reading
Posted in Client and Server Development
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Budda joins the team
Today I received the Non-Disclosure Agreement from Budda who will be joining the client team. He lives in Australia and has already contributed to the project by creating a couple of tools for Wurm: the WStats that keep track of … Continue reading
Various projects
In case anyone’s wondering what’s going on, these are the things I’m currently (man)handling: I’ve finally managed to clean my desk enough to start getting some time to continue the Epic coding. Right now I’m finishing a “random massive mission” … Continue reading
Aww Easter postponed
Like I’ve written earlier, the server has undergone changes that requires a client update and vice versa. The client issues are pretty much sorted out but there may be something left with full screen modes. I’ll get up to date … Continue reading
Holding off the client move
As it seems, there were a few semi-blocking issues with the unstable client so we’ll hold off the server update and client change at least a week. My wife’s giving birth to our third child next week so I’ll be … Continue reading
Posted in From the Boss, Game Development
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