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Author Archives: Poseidon GM
Community News Changes
Hi, I just thought I would let you guys know that the way we are going to be dealing with community submitted news is going to be changing pretty soon. Further to a request for feedback on the forum, one … Continue reading
Helping The New and The Old
Wurm would be nothing without a constant supply of new players, but it would also be nothing if it lost them too quickly for no reason. In a sense, it is for this reason that over the past week or … Continue reading
Mount and… Wurm?
Anyone who enjoys playing games where you armour up as some great knight and kill people with swords, spears, bows, axes and whatever else, will probably have played Mount & Blade, or the standalone expansion – Mount & Blade: Warband. … Continue reading
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Keeping Ahead of the Curve!
Wurm is constantly changing, so we really need people to test out our new in-development features, look at our new artwork and to help us to eradicate bugs. The first place any player should look if they intend to test … Continue reading
Wurm is a Game with a Soul
Not to get too philosophical here or anything, but when people say that ‘Wurm is different’, maybe they are referring to Wurm’s soul. I know this sounds like an absurd concept for what is essentially just a video game, but … Continue reading
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Bug Reporting!
Imagine, if you will, that one day you find yourself in a situation where, for example, you think you’ve found a bug but you’re not quite sure what to do next. Assuming that you’re certain that you have found a … Continue reading
Talking Tutorials
If you play Wurm, the chances are you’ve already completed the tutorial. If you haven’t, they currently use NPC tutorial ‘guides’ that give text-based instructions to players. They then send them away to complete their mini goals on the premise … Continue reading