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15:09 • Rolf changes topic to [http://wurmonline.com/ | Official wurm dev chat. Channel is (will soon be) locked for comments.] 15:09 [~Rolf] soooo 15:09 [~Rolf] we should do the +m thing 15:10 [sppt] it's /mode #wurm +m 15:10 [sppt] ;) 15:10 [Metaldragon] :D 15:10 [~Rolf] then people should ask questions via someone 15:10 [~Rolf] who pastes them 15:10 [~Rolf] not me though 15:10 [~Rolf] anyone feel an urge to be that person? 15:10 » Metaldragon throws his useless sword of no hitting at Rolf. 15:10 [Gavin] *tumbleweed rolls by* 15:10 [%uzetaab] or persons 15:11 [sppt] i could be one of them if noone else wants (though my internet might have a hiccup) 15:11 • uzetaab sets mode [+v sppt] 15:11 [~Rolf] or persons 15:11 • uzetaab sets mode [+m] 15:11 [~Rolf] hmm so every gm may talk now? 15:12 • Rolf changes topic to [http://wurmonline.com/ | Official wurm dev chat. Channel is locked for comments. Ask questions via Sppt] 15:12 [%uzetaab] I volunteered sppt who else? 15:12 [%uzetaab] zylian 15:12 • uzetaab sets mode [+v Zylian] 15:12 [%uzetaab] me of course 15:13 • Rolf changes topic to [http://wurmonline.com/ | Official wurm dev chat. Channel is locked for comments. Ask questions via Sppt, Uzetaab or Zylian] 15:13 [~Rolf] okay thanks 15:13 [~Rolf] let's start! 15:13 • uzetaab sets mode [+v Metaldragon] 15:13 [%uzetaab] if we get overwhelmed I'll add more :) 15:13 [+Metaldragon] Oh that was cruel D: 15:13 • Rolf changes topic to [http://wurmonline.com/ | Official wurm dev chat. Channel is locked for comments. Ask questions via Sppt, Uzetaab, Zylian or Metaldragon] 15:13 [~Rolf] that's enough 15:14 [~Rolf] Let's see 15:15 [+Zylian] Alright. Let's get this show on the road. 15:15 [+sppt] Are you going to talk about something first, or can we start with the questions? 15:15 [~Rolf] ah I'll give my view of the current statet 15:15 [~Rolf] state, sorry 15:15 [~Rolf] of development 15:15 [~Rolf] and what is going on 15:15 [~Rolf] then you can ask questions 15:16 [+Metaldragon] Here comes the heavy cavalry D: 15:16 [~Rolf] I estimate that in about two months Wurm will be of a version that I consider rounded off 15:16 [~Rolf] not complete of course 15:17 [~Rolf] but that contains the basic features that I think wurm needs to be working properly as a game 15:17 [+Zylian] ARe you implying that it is not working properly as a game at its current state? 15:17 [~Rolf] I expect to have been able to polish some of the current features as well up until then 15:17 [~Rolf] yes zylian but please wait with the questions 15:17 [~Rolf] anyways 15:18 [~Rolf] the current things that I personally feel is needed 15:18 [~Rolf] is religion, and plot advancement 15:19 [~Rolf] mounts and vehicles will be implemented pretty soon as well although they could have been left out 15:19 [~Rolf] the website needs to be attended to as well 15:19 [~Rolf] when those things are in the game and balanced to an ok level 15:20 [~Rolf] there will be some polishing of existing features 15:20 [~Rolf] and smaller feature add-ons 15:20 [~Rolf] also in the meantime the gms will need some tools done 15:20 [~Rolf] music will also come, and hopefully more sounds 15:21 [~Rolf] the ambient sounds will probably be implemented by dragonm and chuddox 15:21 [~Rolf] but there is no current eta 15:21 [~Rolf] joss sanglier aka gurubear has made lots of music and musical effects 15:22 [~Rolf] that will be released soon 15:22 [~Rolf] i don't know what to call the goal where we have these features 15:22 [~Rolf] maybe Wurm 1 or something 15:22 [~Rolf] end of beta 15:23 [~Rolf] but then again it will still require more polishing in certain areas 15:23 [~Rolf] then after that, probably in autumn we'll start looking at multi story buildings and bridges 15:23 [~Rolf] and adding more creatures and items, unless we are already there 15:24 [~Rolf] character customization as well 15:24 [~Rolf] such as looks, clothes 15:24 [~Rolf] i don't expect us to be able to start that seriously before the summer 15:25 [~Rolf] when it comes to more servers we'll see how the population grows 15:25 [~Rolf] phone 15:25 [~Rolf] brb 15:26 [~Rolf] sorry had to take that 15:26 [~Rolf] anyways 15:26 [~Rolf] also we're going to look at how to get more people to become premium without harming them too much 15:27 [~Rolf] or harming the current premium players for that matter 15:27 [~Rolf] hum yes that is pretty much what is moving in my head atm 15:27 [~Rolf] let's start with some questions 15:28 [~Rolf] sppt got any= 15:28 [+sppt] of course :) 15:28 [+Metaldragon] Taking turns? 15:28 [+sppt] Sharaka wanted to know what your current plan is for religion 15:28 [+Metaldragon] ok 15:29 [~Rolf] good and sensitive question since I once had a pretty good view of what i wanted 15:29 [~Rolf] then over a few years it got tangled into itself 15:29 [~Rolf] then we put religion on hold 15:29 [~Rolf] so i am going to take a step back and figure out how i want it to work again 15:30 [~Rolf] i don't think it will be a major change that requires resets or a totally new system 15:30 [~Rolf] i have received lots of good ideas and suggestions 15:30 [~Rolf] so i'll think some for myself and see how well it will work with those 15:31 [+Metaldragon] What will that mean for preists + champions? 15:31 [+Zylian] wait your turn, Metaldragon 15:31 [~Rolf] hopefully not too much except that the idea is that a priest shouldn't have to be an alt 15:31 [~Rolf] that may of course be a rather big change 15:32 [~Rolf] but not a negative one, i mean 15:32 [~Rolf] zylian, then uze then sppt again 15:33 » %uzetaab pokes zylian 15:33 [+Zylian] Sloot wanted to know that he's about to go champ with his vynora priest, will the religion fix have a major impact on players becoming champions? 15:33 [~Rolf] no i don't think so 15:34 [~Rolf] unless he can elaborate 15:34 [~Rolf] i.e be more specific 15:34 [~Rolf] from what i understand it works like it should 15:34 [%uzetaab] I think he may be worried that he will regret going champ later 15:34 [%uzetaab] after the changes 15:35 [~Rolf] aha nah they are permadeath so i am not too worried about them being a bit overpowered 15:35 [~Rolf] next 15:35 [%uzetaab] heh. two people have asked me this. What are the circumstances in which a map or skill reset would be considered? 15:35 [~Rolf] no wipes are planned btw 15:35 [~Rolf] if players want it 15:35 [~Rolf] but i doubt there would be a full skill reset 15:36 [~Rolf] depends on the argumentation 15:37 [%uzetaab] so only if it was some sort of catastrophy or the majority asked for it? like 90% or something? 15:37 [~Rolf] it would require a lot of the older players to ask for it 15:37 [~Rolf] that loose something 15:38 [~Rolf] and they'd have to motivate it very good 15:38 [~Rolf] since the best players are the ones who loose most 15:38 [%uzetaab] ahh. by older, you mean players who've been playing since map start? 15:38 [~Rolf] yes and that have played a lot 15:39 [~Rolf] oh and of course a catastrophy 15:39 [~Rolf] such as if i see that it is the only way out 15:39 [%uzetaab] ok 15:39 [@Morph] like a tornado, meteor, godzilla, doomsday, etc. 15:39 [~Rolf] or a morph 15:40 [~Rolf] sppt? 15:40 [@Morph] Yes, well, of course. 15:40 [+sppt] Well i've gotten 4 questions about religion 15:40 [+sppt] here's the first 15:40 [+sppt] Sharaka also wanted to know whether it's possible to "merge" priest alt and main accounts at some point in time, or not 15:40 [~Rolf] i don't see that happening 15:40 [~Rolf] so the answer will have to be no for now 15:41 [~Rolf] but i haven't really considered it 15:41 [~Rolf] go for three more sppt 15:41 [+sppt] They all come from Ilu now. 15:41 [%uzetaab] hmm. we are still feeling our way with this discussion thing. perhaps we should stick to a topic rather than taking turns? 15:41 [+sppt] Ignition once made a plan on the religion system and i believe you (Rolf) were intrested in it, what did happen to this plan? Wasnt it good enough or wasn't it fully delivered? 15:42 [+sppt] i agree uzetaab 15:42 [~Rolf] hmm was that kai and ignition? 15:42 [+sppt] hmm, part 2 of the question: It contained a piece of old system where priests were able to do stuff, like vynoran had bonuses to make roads and such. It sounded really intresting with new features but what did actually happen? 15:42 [+Zylian] uzetaab I have a person who is having trouble starting wurm and I have a few questions of my own which are unrelateed to the topic we're talking about. 15:43 [+sppt] yes rolf, it was kai and ignition ;) 15:43 [~Rolf] yes i have kept that and it looked good 15:44 [~Rolf] i can't say how much of it will be implemented though 15:44 [~Rolf] next 15:44 [%uzetaab] zyllian, have that person join #wurmhelp 15:44 [~Rolf] eh part 2 15:44 [%uzetaab] I got one on religion 15:45 [+Metaldragon] i have a collection of questions i say soon :) 15:45 [%uzetaab] what kinds of changes do you think it will be? more spells/special apilities or letting up on a few of the restrictions? 15:45 [~Rolf] i don't understand part 2 of the question.. religion is put on hold so not sure what that meant 15:45 [%uzetaab] or both? 15:46 [~Rolf] more spells in more areas 15:46 [~Rolf] and the same areas 15:46 [~Rolf] probably adding cooldowns to certain really powerful spells 15:46 [+sppt] Ilu just told me it's basically the same question ;) 15:47 [~Rolf] instead of relying on favor 15:47 [~Rolf] i.e favorgain.. favor will probably still be used 15:47 [~Rolf] but right now the cooldown is dependant on how quickly you regain favor 15:48 [~Rolf] which is too blunt 15:49 [+sppt] Are you open to new suggestion for religion, or is there no use making suggestion in that area? 15:49 [~Rolf] i want to get a feeling of how i want it to work first 15:50 [+Zylian] can I go now? 15:50 [~Rolf] right now i haven't given it much thought since i work with mounts 15:50 [~Rolf] yes, zyl 15:50 [%uzetaab] I have nothing more on religion to ask 15:50 [+Metaldragon] I'll ask a few after Zyl :> 15:50 [+Zylian] Rolf, I have a few questions. One is about the advertisment of Wurm. AlexGodis had a hard time finding this game, and was lucky that another player reffered him to it. 15:51 [+Zylian] A major problem with wurm is that lots of people haven't even heard of it. What do you plan on increasing the, how you say, commercial aspect of wurm? 15:52 [~Rolf] the idea is to make it as marketable as possible while polishing then run an advertising campaign 15:53 [~Rolf] i expect it to be hugely successful 15:54 [~Rolf] like, "it shouldn't be able to fail"-successful 15:54 [+Zylian] okay 15:54 [~Rolf] but HOW it's going to work i don't know 15:54 [~Rolf] i just know that there should be a lot of people who look for a game like wurm and some will stay 15:54 [~Rolf] then we use their money to find new people who look for wurm 15:55 [~Rolf] over and over 15:55 [~Rolf] eventually there should be quite a lot of subscribers 15:55 [~Rolf] we've withheld marketing activities because we don't want to scare potential customers away 15:56 [%uzetaab] heh. have you considered contacting some podcasters & doing interviews rolf? 15:56 [~Rolf] talking to magazines and stuff like that yes 15:56 [~Rolf] will be first things to do 15:56 [+sppt] talking about a lot of subscribers, how many people can wurm support and will it remain 1 universe, or multiple regional 'instances' of wurm? 15:56 [~Rolf] we have always said that there will always be only one universe 15:57 [~Rolf] uniqueness is the most important part of wurm i think 15:57 [~Rolf] even if you can't tell by looking at a character:P 15:57 [+Zylian] Rolf how do you plan on balancing the 3 servers? 15:57 [+Zylian] that is, MR, wild and home 15:57 [~Rolf] we can support about 64000x2500 players 15:58 [~Rolf] 64000 servers and 2500 per each 15:58 [~Rolf] with unique maps 15:58 [~Rolf] zylian, balancing on the map? 15:58 [+Zylian] Rolf no, the kingdoms 15:58 [+Zylian] it's a question I recieved from AzA 15:59 [~Rolf] (the 2500 per each means not simultaneously playing but active.. a wurm server is expected to handle 500 simultaneous players) 15:59 [~Rolf] the idea is to position them wisely around the wild servers 16:00 [%uzetaab] do you want to make the game more mainstream? (ie easier) 16:00 [~Rolf] not sure i understand the balancing question fully 16:00 [+Zylian] neither did I 16:00 [~Rolf] we can also have HOTS home servers 16:00 [+Zylian] but perhaps he means economy, server interest, benfits, etc 16:01 [~Rolf] they should be self-balancing when it comes to those things i guess 16:01 [+sppt] rolf, is it possible that, in the (near) future that we'll have bigger maps, or will the maps stay as big as they are? 16:01 [~Rolf] not bigger in a close future 16:01 [~Rolf] no uzetaab not easier when it comes to gaining skills but easier to understand would be good 16:02 [+Metaldragon] will we see more improvements for premium players, such as more premium unique items etc 16:02 [~Rolf] i don't like premium only stuff generally or level capped stuff 16:03 [~Rolf] but skills will limit certain things to premium players 16:03 [~Rolf] so in effect there will be 16:03 [+Zylian] Rolf Gullitani had a question, since you don't play the game much yourself, do you think it would be benefitial to have a team to offer advice in major features, eg the religion fix, buffs, nerfs, etc? 16:04 [%uzetaab] things like that have already & are still being done. but small test groups can only find so much 16:05 [~Rolf] not sure what i should answer 16:05 [~Rolf] sometimes it would be 16:05 • Fo sets mode [+h Ketzaway] 16:05 [~Rolf] but then i usually ask 16:05 [~Rolf] and then it is not certain that that team would be the best people 16:05 [~Rolf] so i ask here in irc or on the forums 16:05 [+Metaldragon] Will we be seeing player made kingdoms/guilds/factions in the near future? 16:06 [%Ketzaway] hejhej Rolf :) 16:07 [~Rolf] not in the near future, but it is possible that in a year or two the old kingdoms will fall 16:07 [~Rolf] the plot will reveal that 16:07 [+Metaldragon] :o 16:07 [~Rolf] and the plot is affected by the players 16:07 [~Rolf] so we'll see 16:08 [+Metaldragon] Will we see any stricter punishments for rule breakers etc. Such as griefers, macroers and better definitions of such acts 16:08 [%Ketzaway] griefers should just be banished to the bl >:) 16:09 [~Rolf] i believe that macroers are being severely punished now 16:09 [%Ketzaway] last macroer i saw got his character deleted 16:09 [~Rolf] not sure if it has to be harsher than 999 days ban 16:09 [~Rolf] griefers also get warnings and so forth 16:10 [+sppt] about the 64000 servers, does it also mean that servers can be linked up and seen as for example home and wild are (so for example, 100 servers for home, supporting 50.000 players) ? 16:10 [~Rolf] hehe that didn't sound too harsh 16:10 [~Rolf] but eventually they are banned, i mean:) 16:10 [~Rolf] yes sppt they will all be linked 16:10 [~Rolf] in a huge grid 16:10 [%Ketzaway] Oh yeah.. when is the public chat today? Right now? 16:10 [+sppt] so there will be servers for a certain region on home and wild? 16:10 [~Rolf] yes ketza 16:11 [%Ketzaway] oh shoot, i gotta go in 10min 16:11 [~Rolf] hmm a home server is a home server 16:11 [~Rolf] not sure what you mean by a certain region 16:11 [~Rolf] there will come different climate zones 16:11 [+Zylian] Wait a minute, I just got a funny idea. Do you think you could make central server so that you can see the lands on the other servers in the distance? that would be really cool 16:12 [+sppt] well, let's see one server as a map of 256 'sections', would there be 256 for each section? 16:12 [~Rolf] but those will probably be for the whole server 16:12 [~Rolf] yes zylian that is possible 16:12 [+Zylian] goody goody gumdrops 16:13 [+sppt] Rolf, would it be possible to have some kind of contest area between home and wild, so invasions can be done? 16:13 [~Rolf] aha not probably sppt 16:13 [+Zylian] Aza provided more details on his question. How are you going to balance the wars between the kingdoms, so that HoTS won't be overwhelmed by the other kingdoms and vice versa, and so that we don't have only one strong black lighter village? 16:14 [~Rolf] sppt the last answer was in regards to your 256 sections question 16:14 [+sppt] ok 16:14 [~Rolf] it would be possible to open up for invasions on home but i don't think that would need a certain contest area 16:15 [~Rolf] zylian i will look into balancing such things more while polishing 16:16 [~Rolf] giving realistic bonuses to kingdoms with few players is of course one way and that is already happening 16:16 [+Zylian] what kinds of bonuses? 16:17 [~Rolf] currently you receive a bonus to fighting 16:17 [+Zylian] bonus as in skill gain? 16:18 [~Rolf] ah no right now it is to your ability 16:18 [+Zylian] can you elaborate? 16:18 [~Rolf] so given equal skills a hots player will have easier to hit a jenn player atm 16:18 [~Rolf] since they are so much fewer 16:18 [+Zylian] ah 16:19 [+Zylian] got a bit of a marketing question 16:19 [+sppt] Dizzybot wanted to know whether it would be possible in the future to ally with opposite kingdoms such as HOTS and JK for example 16:19 [~Rolf] no dizzybot 16:19 [%uzetaab] next topic: economy 16:19 [+Zylian] does marketing count towards economy? 16:20 [~Rolf] ask it anyways 16:20 [~Rolf] then we talk economy 16:20 [%uzetaab] oh, we have more kingdoms questions yet :) 16:20 [+Zylian] Rolf one problem with wurm is that there are many people who can't buy premium, because they don't have a credit/savings card to sign up with pay pal. do you plan to sell premium subscription cards in retail stores for wurm? 16:21 [~Rolf] yes, we are investigating wally 16:21 [+Zylian] Rolf internationally? 16:21 [~Rolf] it's a question of when egal will be able to implement it 16:22 [+Metaldragon] Are we going to be able to sell liquids or containers full of items in the future to personal merchants? 16:22 [~Rolf] there are a lot of interesting payment methods, each add their problems though so we have to add them slowly as we get more resources 16:22 [%uzetaab] oh, there is a company out of the UK called e-pay. worth looking at them for prepaid distrobution 16:23 [~Rolf] yes metaldragon that is the plan but it is a bit hairy to fix so i don't expect it to be soon 16:23 [+Metaldragon] ok 16:23 [~Rolf] zylian wally is international 16:23 [+Zylian] okay 16:23 [+sppt] Rolf, would it be possible to pay for premium by SMS? 16:23 [+Zylian] lol sms 16:24 [~Rolf] bah it's wallie 16:24 [%Ketzaway] That's http://www.wallie.com/ for more info, I guess. 16:24 [~Rolf] the more payment methods we can support the better 16:24 [~Rolf] yes ketzaway 16:25 [~Rolf] so maybe sppt 16:25 [+sppt] doctorchaos wanted to know whether the upcoming changes will affect the current price for premium 16:25 [~Rolf] no i don't expect that 16:26 [~Rolf] anything more? 16:26 [+Zylian] about wallie. they haven't mentioned anything about custom designed cards, which could be bad. (and that website has several grammatical errors) 16:27 [+sppt] let me see 16:27 [%uzetaab] Are there plans to change the mailbox to make it more popular? 16:27 [~Rolf] ah heh well i think i just made it work between servers which should have that effect 16:27 [~Rolf] need to test though 16:27 [+Zylian] forget the wallie question 16:27 [%uzetaab] nice :) 16:28 [%Tich] oh 16:28 [+Metaldragon] Will you ever impliment changable character skins/models? 16:28 [+Zylian] he already mentioned that 16:28 [+Zylian] and yes, he will 16:28 [+Metaldragon] Some people didn't catch it :D 16:28 [+Zylian] ok then 16:28 [+sppt] sye asked whether you could be more specific about it 16:28 [~Rolf] that is the plan yes, not sure how though atm 16:29 [~Rolf] but i am not a client expert 16:29 [~Rolf] so no i can't be more specific 16:29 [+Zylian] can we go onto kingdom now? 16:29 [~Rolf] sure 16:29 [+Zylian] alright 16:29 [+Zylian] sloot had a question 16:29 [+Zylian] i mean ryuu :P 16:30 [+Zylian] with the enemy sign next to the player from another kingdom, could you add which kingdom they're from? eg (ENEMY HoTS) 16:30 [%uzetaab] oh, I have a kingdom q too 16:30 [~Rolf] nah i think the model should say that 16:30 [+Zylian] but for the time being 16:30 [%uzetaab] can you ask if MR will get its own kingdom animals and not share JK's 16:31 [+Zylian] since there's not seperate models for the different kingdoms 16:31 [%uzetaab] yes there is :p 16:31 [~Rolf] kingdom animals will be changed somehow yes 16:31 [+Metaldragon] Is there any way to limit the wilds kingdom bonuses so that only premium only members affect it as anyone can make a basic account and join hots/wild to boost numbers 16:31 [~Rolf] but well, they are really religious animals 16:31 [+sppt] how about adding new (non-)hostile animals as well? 16:32 [+sppt] for example sheeps, goats and the like 16:32 [~Rolf] the limit in the number of animals has to do partly with models 16:33 [%uzetaab] next topic: fighitng 16:33 [~Rolf] i want the art team to be able to keep the pace and the packs shouldn't grow too large 16:33 [%uzetaab] fighting even 16:33 [+sppt] Speaking of animals, will there be more varieties and not just stronger ones for more experienced players but also weaker onces for beginners? 16:33 [~Rolf] metaldragon that non-premiums affect that count is a rumour 16:33 [~Rolf] only premiums affect that count 16:35 [~Rolf] sppt i don't want pointless animals taking up database space 16:35 [~Rolf] but yes it would be nice with squirrels and so 16:35 [%uzetaab] hmm. maybe some server specific animals in the future. that way people dont need the pack if they are not on that server? 16:35 [+Zylian] good idea uzetaab 16:36 [~Rolf] yes 16:36 [~Rolf] but i doubt that it will be such a difference 16:37 [~Rolf] or well, for an arctic server there will probably be 16:37 [~Rolf] yes the easiest animals may be too strong now 16:37 [~Rolf] i'll have to check on that 16:38 [+Zylian] large rats aren't strong 16:38 [+Zylian] I killed a slow rat the other day with nothing but a carving knife and some armour 16:38 [+sppt] Zylian, players think differently 16:38 [+Zylian] actually no armour 16:38 [+Zylian] well I think for the people who need to train fighting skill, this should become a player created thing 16:39 [+Zylian] eg someone needs to run a fighting arena with the weak animals for new players 16:39 [+Zylian] although that could be quite a challenge 16:39 [+sppt] wouldn't it be better to place the easier spawns( rats etc) closer to NT, as there are champ crocs within 100 tiles of it? 16:39 [~Rolf] soo any more questions or should we round it off? 16:39 [+Metaldragon] What is happening with the fighting system? The direction of the fighting has seemingly gone many different directions and things seem to be changing behind the scenes more. 16:39 [+Zylian] maybe the animals could be added to the pens each week or something, with 1 big main pen to keep future fighting animnals in 16:39 [+Metaldragon] and i have 3 more :P 16:40 [~Rolf] things will keep being tweaked and balanced, i don't consider it done yet 16:40 [%uzetaab] heh. was about to ask: you seem to have set it aside for now. does that mean you think it 'finished'? 16:40 [~Rolf] like many people notice base characteristics have too little impact and sometimes in dubious places 16:41 [+sppt] about skillgain, sloot asked this: there have been a lot of skillgain nerfs recently which prevent newer player from ever getting close to the skill of those who already have the skills. Is this being thought about? Usually, MMOs do the opposite and make it easier for new players to catch up. 16:41 [~Rolf] i want to keep the tempo though so i want to add boats 16:41 [~Rolf] and mounts 16:41 [~Rolf] i don't think that it is impossible 16:42 [~Rolf] also, those old players who have those skills aren't that many 16:42 [+Zylian] I don't think it's a good idea. I'd rather see Wurm be unique, instead of becoming similar to every other MMO out there 16:42 [~Rolf] or have their skills decay 16:42 [%uzetaab] death penalties. some consider them harsh. any chance of this changing? 16:43 [~Rolf] yes there is 16:43 [~Rolf] they are probably too harsh 16:43 [~Rolf] a better way of making death a serious business would be good 16:43 [+Zylian] Rolf, is this the first public discussion thing? 16:44 [+Metaldragon] When will boats will realisticly be implemented? Any information on how the finished versions will work? (sorry for firing random questions now, trying to get'em out of the way) 16:44 [~Rolf] i think there was one a year or two ago 16:44 [~Rolf] metaldragon say two weeks 16:44 [+Zylian] two weeks usually becomes 3 :) 16:44 [~Rolf] one person will drive the boat atm, and other will be passengeres 16:44 [+sppt] how about mounts, any details on that? 16:44 [+Zylian] and then 7 16:44 [+Zylian] sppt the mounts code will be with boats 16:44 [+Metaldragon] good to hear, ok last 2, unless someone else has Q's 16:44 [+Zylian] sppt i mean the boats need the mounts code 16:44 [~Rolf] same with mounts - one person rides and the other a passenger 16:45 [+sppt] well i got quite some questions left 16:45 [+sppt] let me count 16:45 [+Metaldragon] When will internal house walls be worked on? 16:45 [~Rolf] autumn earliest i think 16:45 [%uzetaab] Are champ faster healing and skill gain bonuss actually coded in/working? 16:45 [+sppt] 5 at least left here 16:45 [%uzetaab] there is doubt 16:46 [~Rolf] skill gain bonus? 16:46 [%uzetaab] aye 16:46 [~Rolf] hum have i said they get skillgain bonus? 16:46 [%uzetaab] vy gets a bonus to skillgain. supposedly at 30 16:46 [~Rolf] vynora priests have skillgain bonus 16:47 [+Zylian] and lemme guess, champs don't? :) 16:47 [+Metaldragon] How fast will boats go? Also, will you be able to put things inside of it such as a cart? 16:47 [+sppt] didn't vynora followers of > 20 faith get that as well? 16:47 [%uzetaab] mag has fighting bonus 16:47 [~Rolf] not sure about healing either 16:47 [~Rolf] well champs are priests 16:47 [~Rolf] you need high favor as well to get the bonuses 16:47 [~Rolf] yes metaldragon they will work like carts 16:47 [+Zylian] champs are able to use all of their skills, right? 16:47 [~Rolf] how fast they go i don't know 16:48 [+Zylian] should be dependant on wind I think notch said Metaldragon 16:48 [+Metaldragon] ah 16:48 [+Zylian] here's the classic old one which people have been waiting for years for 16:48 [+sppt] will you be able to fight while mounted, and what kind of mounts will the game see (for example, horses and elephants) 16:48 [~Rolf] right now they move like when you are swimming 16:48 [+Zylian] when will animals be able to drag carts? that examine description has been haunting us all ROlf 16:49 [~Rolf] sppt i have only considered horses atm 16:49 [~Rolf] zylian hopefully when the carts come 16:49 [+Zylian] what do you mean when the carts come? we have carts 16:49 [~Rolf] sppt you will be able to fight 16:50 [~Rolf] zylian true true i mean when the boats and mounts come 16:50 [+Zylian] ah 16:50 [+Metaldragon] Are you going to have someone join you with server-sided coding and planning in order to create Wurm more effectivly to your liking? 16:50 [+Zylian] Rolf will there be large carts? and will it ever be possible to have two people dragging a cart at one time to make it go faster? 16:51 [~Rolf] i have always wanted to be able to hire a team of developers to help out with that so it will happen when we get money 16:51 [+sppt] how about boats, will they play big roles, and what kind of boats will there be(galleons, rowing boats etc), and will you be able to fight, trade, board and fish on boats? will swimming in open ocean be removed when boats are in? 16:51 [~Rolf] zylian large carts will probably be dragged by an ox or horse 16:51 [~Rolf] and you can ride them 16:51 [+Zylian] and what about too people on a small cart at a time? 16:51 [+Zylian] two 16:51 [~Rolf] yes sppt swimming will be stamina based 16:51 [~Rolf] or swimming skill based 16:52 [~Rolf] so boats will be very important 16:52 [%uzetaab] will home server see any kind of affinity bonuses? currently they are granted from PVP only 16:52 [~Rolf] what kinds of boats there will be is undecided 16:52 [~Rolf] there is so much room for improvements, just as with house building 16:52 [~Rolf] and castles 16:53 [~Rolf] etc 16:53 [+sppt] Rolf, will boats require docks? and how will docks be made, by planning it like a house(with the ability to make it bigger than a regular house?), and will there be multiple dock types? 16:53 [~Rolf] uzetaab no plans for that right now.. it's a bladerunner type of feature 16:53 [~Rolf] they didn't exactly become The One by emoting at eachother 16:53 [+Zylian] Rolf when I heard that boats were gonna be implemented, I imagined large vessels with the ability to carry multiple people and lots of cargo. Will this be possible? 16:54 [~Rolf] or well "they" didn't become The One either 16:54 [~Rolf] hah 16:54 [+Zylian] yeah, I was pretty dissappointed at the small canoe on the test server :) 16:55 [~Rolf] basically, although it may be abused, i want risk to be involved for affinities 16:55 [+Metaldragon] Multistory buildings: Will they be compatable with buildings we have now? (the models and such) 16:55 [~Rolf] sppt some boats may require docks but not the current ones 16:56 [~Rolf] zylian there is a sailing boat but it can be pulled ashore 16:56 [+sppt] well i imagined that in the future we'd have huge docks, would that be possible? 16:56 [%uzetaab] I have 1 question left 16:56 [~Rolf] yes metaldragon 16:56 [+Zylian] Fire: I have never seen an MMO where people can set things alight. will it be possible to burn things, for example in a war situation? 16:57 [~Rolf] sppt it seems related to bridges so given that a large boat can't sail into a bay and you can build something to walk you out there they would have a use 16:57 [~Rolf] go uzetaab 16:57 [%uzetaab] problem: trees spread to fast. but not fast enough near NT. any chance of a solution to this? 16:58 [~Rolf] yes that problem itches me as well 16:58 [+Metaldragon] Tutorial island! :> 16:58 [+Zylian] no 16:58 [~Rolf] not sure how to solve though 16:58 [+sppt] Will user-created content packs be considered for validation if they would be screened first? 16:59 [+Zylian] oh damn, I was going to ask that. I forgot :-\ 16:59 [~Rolf] there are schemes for tutorial island types of things, we'll see 17:00 [~Rolf] sppt i let sunsplash handle the content parts so they would have to answer that question 17:00 [+Metaldragon] Rolf, Can you allow fo-preists to target? At the moment they can fight, but they can't click Target ~ Nubcaek. 17:00 [+Zylian] how many people does sunsplash consist of? 17:00 [~Rolf] two or three 17:00 [+sppt] is there any way we can contact sunsplash easily? 17:00 [~Rolf] or four 17:00 [+sppt] do they have an IRC channel? 17:01 [~Rolf] you should be able to get hold of athero's or mortimars emails 17:01 [~Rolf] somewhere 17:01 [%uzetaab] some people love to customise the games they play. maybe we could look at options down the track? 17:01 [+Zylian] [02:00:12] <jayz> can a feature be implemented where, when a player walks near a powerful creature in a forest, an event displays a warning eg. "you hear a rustling in the grass" in order to prevent players being 17:01 [+Zylian] [02:00:24] <jayz> jumped by hidden animals 17:01 [+Zylian] [02:00:56] <jayz> basically an alert, that could only go off if an animal is way above you fs 17:01 [+Zylian] fuck 17:01 • Zylian was kicked by Fo [Watch your language!] 17:01 [+sppt] Do the wurm models support bone-weighting? (asked by hiddenmyst, who is afk) 17:01 [~Rolf] metaldragon foists attacks will be considered in the religion update 17:02 [~Rolf] sppt no 17:02 [+sppt] ok, will proper tools/swords attaching be in anytime soon? 17:02 [~Rolf] zylian that grass rustle is something for the suggestions forum 17:02 [+sppt] in a sense that they'll move with your hand 17:02 [~Rolf] i think so but i don't know how much work is required on the client 17:03 [+sppt] rolf, can favor / faith / cooldown become a bar like health, food, water? 17:03 [~Rolf] yes i want them to be 17:04 [%uzetaab] I have one more question, but it's time to wrap up, so no more questions to our 'questioners' 17:04 [~Rolf] well cooldown is per spell 17:04 [~Rolf] like if you cast an earthquake 17:04 [%uzetaab] lets just get through what we have 17:05 [~Rolf] which you should maybe be able to once a week if you're a high priest 17:05 [~Rolf] the cooldown will be for that spell only 17:05 [+Metaldragon] How much do affinities effect skills? what sort of number are we lloking at when it comes to them adding to skills? 17:05 [~Rolf] that is up to you the players to find out 17:05 [+sppt] Would it be possible to prepare spells, so they take favor away from that time and can be casted later with less to no favor, but may take more casting time or something, which makes fo priests more useful 17:06 [+Metaldragon] :> 17:07 [~Rolf] sppt that question will be answered by the religion fix 17:07 [~Rolf] it is of course possible 17:07 [%uzetaab] my last question: 17:07 [%uzetaab] [01:02] <Nubcaek> Oooh oooh 17:07 [%uzetaab] [01:02] <Nubcaek> What about removing unfinished items? ;) 17:07 [%uzetaab] [01:02] <Nubcaek> Everyone'd like that one 17:08 [~Rolf] they are a countermeasure to people spamming out normal items 17:08 [~Rolf] iirc 17:09 [~Rolf] so if another solution for that is presented it could be done 17:09 [+Metaldragon] Could you test things before you implement them with both high, medium and low skill and if it depends on several skills test the skills with low-low, low-medium, low-high and so on to really see..... 17:09 [~Rolf] i think people created tons of low ql tools and sold to the traders 17:09 [+Metaldragon] how it affects the outcome? 17:09 [+Metaldragon] (all one line :s) 17:10 [~Rolf] metaldragon it would of course be best for everyone 17:10 [~Rolf] but we don't have automated tests for it 17:10 [+sppt] is it possible that we'll see house-building progress as you attach a plank or brick? 17:10 [~Rolf] and it would slow down development even more since there are a lot of factors involved in most things 17:11 [+Metaldragon] ok :) 17:11 [~Rolf] maybe not per brick but i think there will be more stages at least 17:11 [+sppt] that's good :) 17:11 [~Rolf] allrighty last question 17:11 [%uzetaab] comes back to the issue of pack sizes though 17:12 [+sppt] depends on how it's implemented, uzetaab 17:12 [+Metaldragon] Another wonderful question from Harley: Several 1v1 duels went on recently amongst premium players from different kingdoms, yet for some reason only one death produced an affinity. Why is that? 17:13 [~Rolf] it is expected 17:13 [~Rolf] you'll have to figure it out 17:14 [~Rolf] thanks everyone hope you got some clarity 17:14 [+sppt] thanks for your time rolf :) 17:14 [+Metaldragon] yeah :D 17:14 • Rolf sets mode [-m] Session Close: Wed Apr 02 17:15:38 2008 |