Patch Notes 20/DEC/16

Changes and Features

  • Removed rare liquid output from the distilling process.  However, the rarity of the still itself will still affect output quality.
  • Bell Towers are now be secured and also loaded.
  • Loading non-empty ships onto transporter will now adjust body strength requirement in comparison to total weight.
  • Bulk items will not be able to be moved while inside a ship loaded on a ship transporter.
  • Epic: Body stamina stats have been adjusted to reflect potential gains from mining and digging based on current skills.
  • Hand actions will no longer take the rarity of the item activated into affinity calculations.
  • Tin and lead sheets have been added, but have no use, yet…

Bug Fixes

  • Bugfix:  More fixes for various spelling and text errors.
  • Bugfix:  Fix for ‘No Parent’ error when dragging from a pile into a bulk bin.
  • Bugfix:  Possible fix for mine ceilings reverting to lowered (correct) position after a server restart.
  • Bugfix:  Beverages split into smaller containers will no longer lose the affinity information.
  • Bugfix:  Removed ‘taste’ from non-food items.  Taste will still be available for all liquids however.
  • Bugfix:  Fixed NPE crash when watcher has an item open while it’s being sealed by another.
  • Bugfix:  Honey now heats up properly and can be used in cooking again.
  • Bugfix:  Messages added for harvest examines on pine trees, rose trellis, hops trellis and hazelnut bushes.
  • Bugfix: Fixes for a few more recipes which were not giving correct lore, not completing sub recipes or product output was missing text.